Sky-bridge(WIP)

This project began life in 2010 as an idea inspired by the long, windowed corridors of airport terminals. I played around with the idea in UDK as an excuse to learn the engine, but dropped the project as my final year of university begun. Later, when Polycount announced their 'Brawl' environment art competition, and while I was thinking about a product for my dissertation on building believable hard science fiction worlds I picked up the idea in an effort to fill both projects at once. Competing with other university projects, I did not make the Brawl deadline, but completed enough of the scene to act as a companion to my written research.


However the scene is still in its early stages and I have been looking for time to turn it into something more substantial. I love the concept behind it; An aerial concourse of the near future, suspended hundreds of feet above a city shrouded in the clouds.